Monday, March 19, 2012

_NYAAOMDT (The New York Analog Archive of Mundane Digital Tidbits) 01

 
I submit for a primary premise that an archive is a sample set distillation and organization of objects of perceived long term value into Place. Therefore it is inherently an architectural exercise as much as it is an archeological one. Taking those variables to the extreme, nothing in contemporary culture has more potential archeological value, and is more placeless, then the mass of non-even digital material.

Now the condition is- is that in their native state, these tidbits are white noise in substantive content, even though they are incredibly dense in their ubiquity. (Perhaps because of their ubiquity there is no weight assigned to instance.) Furthermore, all these instances largely circumvent the designed environment.

The necessary explorations to validate a physical archive for the aforementioned content include efforts to 1) extract the digital tidbits and assign a quantitative value, 2) Attach the content to a destination and 3) Make it useful to posterity. 

 
The goal of the synthesis here is beyond just archiving a sample set of the cloud of 1s and 0s as a cultural record. The NYAAOMDT is ideally a forum to discover a more profound significance in our non-event experiences.

 
This goes on and on, but the point is made for this format.

Sunday, March 4, 2012

The Over Engineered Pornographic Event.

In order to attach quantifiable value to normative digital background noise (Facebook, ITunes playlists, SMS, Like, Dislike, Dig, Poke, Tweet) we must explode the process to create ‘event’. By slowing the progression of experience and attaching physical properties otherwise foreign to digital background noise in its native context (weight, time) we may move the ethereal mass to fill Place and Context. The current condition of insignificant image as occupying a plane of dense quantity may be inverted- a focused quantity via engaged process yelling meaningful content per effort ratio.

The Over Engineered Pornographic Event. Part of an ongoing academic excesses to extract value from the digital mass.



 
For an occurrence to become an adventure, it is necessary and sufficient for one to recount it. ~Sartre