Tuesday, May 25, 2010

Playful Mechanics I

In an effort to avoid designing an edifice that implicitly defines itself, this entity is intended to easily and readily respond to and  facilitate input/ output criterion. Such an edifice can adapt to a given task, mood, or disposition or aid to facilitate a desired atmosphere/ mood/ activity. The space becomes intelligent through a kinetic interface. The user can configure the installation into arrangements that take on unique connotations, figuratively and literally, both within the parameters of the object and beyond.